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Жизнь после получения художественного образования.

Kristoff_Kristoff
Draw or Die!




Life After Art School: Five Years to An Illustration Career






-By Chris Moeller



The one emotion every newly-minted art school graduate experiences is anxiety. Can I really make it?  What do I do now?  All my friends are getting jobs making $50,000 a year.  Where does that leave me?  I’ll be lucky to get a job delivering pizza.



I graduated from the University of Michigan School of Art back in 1985, ready to take the illustration world by storm.  Until that moment, my life had been mapped out for me.  I had put in my hours painting, drawing from the model, and showing up  at crit time.  Suddenly, I was out in the real world with no more crits, no summer vacation, no spring break, no class-mates.  I wasn’t an upperclassman or a fraternity brother.  I was one of millions of adults, expected to make my way in the world.  Worse, unlike those folks with the $50,000 jobs, I had no clear idea what to expect.  What faced me,  what faces every student who graduates with a degree in the arts, is an undiscovered country that appears shadowy and frightening.



As the years went by, I realized that there was indeed a path through the wilderness, as clear and as straightforward as any law-student’s.  I hadn’t seen it as a terrified graduate, but looking back now it seems obvious.  The first thing to understand is that you’re going to have to pay your dues.  Every starting profession demands this step, even those seemingly wonderful jobs your friends are embarking on.  The hottest law student doesn’t leap right into a partnership, he’s expected to start at the bottom and work his way up.  And prepare yourself, because, for an artist, this step can take time. Embrace the notion that it will take five years before you’re working full time.



FIVE YEARS

I can hear you laughing.  Laughing nervously, perhaps, but, honestly, five years?  When I graduated, I would have laughed right along with you.  I may have felt intimidated by the challenges ahead, but I also felt ready.  I was confident in my skills.  I had been taught what I needed to do to get work as a freelance illustrator.  So, when a successful illustrator named Richard Williams cautioned me that it could take a long time to break in to the business, maybe as long as  five years, I nodded and thought to myself:  “maybe for you, old man, but not for me.”  Over the coming months and years, I had ample time to reflect on his words, and it helped me keep things in perspective.  Five years later, literally, I got my first graphic novel commission, and my career took off.  For those few of you who will get snapped up by a game studio right out of school, give yourself a hand!  Everyone else, take a deep breath and consider the notion that this could take time.  The years immediately after graduation aren’t some horrible purgatory.  They can be some of the most fruitful years of your artistic life.  Give them room to unfold.  Have patience.  Use the time to push hard for what you want, to refine your work and build your confidence.



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@темы: инфа

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Комментарии
2011-11-11 в 17:17 

-tafa
Мы сами стали теми парнями.
Интересно! Спасибо за пост.

2011-11-11 в 18:28 

Kristoff_Kristoff
Draw or Die!
-tafa, Доо, он клево рассказал =D Я прониклась ^_^

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2011-11-13 в 19:50 

.Le Vent.
One Soul - many Lives
Жаль нет на русском(( Не все понятно.. Эх..

2011-11-13 в 20:00 

Kristoff_Kristoff
Draw or Die!
.Le Vent., как будет время, могу перевести (но это будет не скоро)

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2011-11-13 в 20:58 

.Le Vent.
One Soul - many Lives
Kristoff_Kristoff, Понимаю, ну буду рад когда ни будь почитать.

   

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